

Given the difficulty of triggering this screen, which seemingly just relies on luck, patience and a lot of rebooting, the quicker method is to highlight "TIME ATTACK" and use the PAR code FFDC87:000C.Īs of the 1207 build, however, this alternate screen still exists, and contains some differences from the final game, and differences from later revisions. Further revisions of the game would gradually remove/improve the "TIME ATTACK" option and ultimately replace it with the "TRAINING" option.

But very rarely, for reasons still unknown, selecting this option will occasionally boot into an unused menu specifically for "TIME ATTACK".

Normally, selecting the "TIME ATTACK" option on the title screen brings you to the prototype's usual rudimentary character select menu and the "ATRACTION SELECT" screen. The Combi Catcher is even more barebones, not even a level instead, whenever the player exits the hub to the right, this screen pops up the first question mark is Mighty, the second question mark is unselectable (again, likely Tails) and the third question mark is Espio upon selecting your partner, a level select popup.Ī strange oddity occurs in this prototype. Incredibly bare bones at this point there's an empty slot after Knuckles (likely meant for Tails, see below) and the player has the option to choose Heavy and Bomb, which are only Combi Catcher characters in the final. Selecting "No Save" will start the game normally. Selecting file 1, 2, or 3 may place you instantly in the World Entrance with two Espios.

